As Sanzo Damashii, Necrom transportation uses Wukong's nimbus cloud and can summon Sanzo's disciples, Bajie, Wukong & Wujing. His Sanzo Damashii as his Strongest Final Form.
His Grimm Damashii as his form change, and may revert back to his default Damashii while in Transportation Mode Can use Parry against the enemies' attack (mostly projectiles & rapid attacks) to regenate himself into 25% ala Azrael's Growler from Blazblue & Akatsuki Blitzkampf's Parry via /\. Has a special transportation similar to Lord Baron Vehicle is Machine Zectron bike from Kabuto PS2 Game Reprised Actor ( Shingo Kawaguchi) Kamen Rider Sasword/Scorpio Worm: Some Playstyle may have similar to Ibuki (Disk Summons, Onigeki Super and Element Boost (Todoroki's Electric, Raijin) (but deals stun damage while boosting and burst once finished)) & Drive (uses car vehicle also named Raijin. His Remote Tapir can only summons his Royal Undeads, due to never received a Rouze Absorber & before Scorpion Undead is sealed
His super is using Blizzard Attack (Gale > Crush > Venom), giving him an infinite AP Has a new line for Playable & Rider Boss version Transportation Mode for Black Joker Undead similar to Eternal, Lord Baron & DiEnd, as seen on how Albino Joker Undead escape from Blade after his Kamen Rider Glaive form is destroyed Similar to Garren on Rouze Card access, while the final form terminology is similar to Baron as of Genesis, with Wild Form as his Strongest Final Form, while while Black Joker Undead as his Ultimate Final Form **Stage Introduction & Briefing BGM Sets only available for Playable characters **New BGM Sets: Emergency Situation, Mooks, Results divided to two (Clear & Failed), Character Select **BGM Set on each characters (even their other forms (counting Strongest & Ultimate Final Forms), including NPCs (counting bosses' Enhanced form, even for the bosses who are allies as well) besides playables), let along the Stage BGM Set *Rider (Normal & DLC) Challenge Missions pre-character select Intro similar to Fire Emblem Fates Hero Battle *DLC Challenge Missions besides Characters only *3D Scene conversations like in Samurai Warriors 4 **Revamped some of Live-Action Retell Stages' scenes into similar to the Live Action scenes
**Another first episode/chronology movie scenes, and new Movie War stages **Return of previous Battride War (I - II) episode/movie stages *Can choose BGM theme for certain characters (Playables, Bosses, Allies alike), including for Final Battle). *Quick cancel on form changing, during an attack Some characters like Beast Falco Mantle and Skyrider retain their one of their original flying moves *Characters who/Forms which can fly and use the ability as a transportation can use R2 while in the air. *Form/Weapon/Mode change functions can be performed in the air